Apple Platforms Developer
Building tools that help humans be better humans.
I started learning Swift at 13. What began as curiosity became something closer to obsession. I entered Apple's Swift Student Challenge year after year, learning from each rejection, until I won in 2025 with Tremor Check and was invited to WWDC25 at Apple Park.
Tremor Check measures vocal tremor and fine-motor control in people with Parkinson's, entirely on device. I built it for my grandfather, who carried a binder to every appointment to log his symptoms by hand. I wanted to give him something easier, and more dignified. Most of my work starts from a moment like that.
I'm the founder of Tetrix Technologies, where I build native Apple apps for people who make things. Everyone's busy automating the creative part. I'd rather automate everything around it: the busywork that never needed a human in the first place.
I also teach iOS workshops at the Peregian Digital Hub, helping 8–16 year-olds ship their first iPhone apps. Building something real is the fastest way to learn, and I try to pass that on.
I'm drawn to on-device AI, healthcare technology, and developer tools. Every project starts with a human problem. I want to build software that genuinely extends what people can do.
Tracks vocal tremors in Parkinson's patients using on-device machine learning. Won Apple's 2025 Swift Student Challenge (top 350 worldwide). Built for my grandfather.
My bet on what technology should be: tools that make people better at what they do, not tools that do it for them. As founder, I'm building a family of native Apple apps for people who make things. The software handles the busywork and disappears, so the human stays in the state that matters: thinking.
Study companion that reduces digital distractions and builds healthy tech habits.